



There is such a high workload that the only time I have found to write anything on here… i’ve had to wait till 6am in order to write anything.
Although I havent got much to upload details wise, I am in the process of building a website for the vertical slice project that our team is currently developing.
Wont be long now!!!




The first semester is FINALLY over today. We have had four modules over the past 14 weeks, which have resulted in 3 animations and a research report. the report i thought would be too long to post here. so i’ll show you the videos instead.
3D Character Design
Motion Graphics
Games Prototyping




So my third year doing Games Design has been going for 4 weeks now, I would have posted sooner, but our university thought it would be fun to change how the course works. Instead of 2 modules every 7 weeks, they are now doing 4 modules every 14 weeks. But the workload is heavier with all the same deadlines. PANIC
Anyway so far our modules have consisted on a 2D game, a 3D character model with Character Bible, a Motion graphics sequence and the beginning of a large game project.
I have been working on all of these simultaneously and as productively as possible.
These are the Work In Progress files.
This is my current Motion Graphics work 4 weeks in
My 3d character 3D concept 4 weeks in
and the Big Project videos
This last model is made by Patrick Mead, a team member in our game project




Can you tell what it is yet?




I’m working on a small animation project. I wont go into details because I want to keep it a surprise.
But here are a couple of animation renders that i’ve been working on. Don’t worry… they wont give too much away.

